While this is a frantic shoot ’em up, you will need to keep an eye on your weapons. I never felt like I was fighting the game to get better. Plus, the weapons level up and get better stats at a speedy rate. The progression lets you enough money to get powerful enough weapons for where you’re at in the game. Well, unless you want to buy every weapon and don’t care for grinding in any form, I suppose. You earn more and more money as you advance, and weapons are definitely powerful enough that you’re probably doing yourself a disservice if you buy IAP. There are in-app purchases for more money, but these are definitely not a problem. You earn coins while playing to spend on new weapons. You lose a maximum star for respawning, so this makes dying once on a level you’re just trying to complete not such a big deal. Wiping everyone out will get you 2 stars, but 3 stars is an accomplishment. You need to go for those large chains when possible, and knowing where the next closest enemies are on the map will help you out a lot in this goal. No, three stars is something you have to earn. And this is a game where getting three stars isn’t an automatic reward for doing well. Every 5 of these chain kills rewards you with a bigger bonus, so getting a lot of points requires racking up a big chain and the massive bonuses you get from it. The game rewards killing enemies in quick succession, as you get combo bonuses for consecutive kills within a short amount of time. You’re pretty much just trying to get to the end of the level without dying too much, as you have a 3-star system to keep track of, and a 1-star penalty for dying. If you want a game that lets you blast a bunch of bugs into gooey puddles, rewards you for playing well, supports MFi controllers, and will push your device to a degree that will make it an effective hand-warmer in the wintertime, you’ll love Xenowerk.Įach level has a bunch of objectives, but they’re not exactly mentally tasking: they usually involve going to a spot and activating a switch, blowing up an item, or defeating a large enemy. Regardless, this is a ton of over-the-top fun. Xenowerk (Free) is a more traditional dual-stick shooter affair than Space Marshals ($3.99), a more tactical shooter with stealth elements. I know Pixelbite’s focus has been making racing games all this time, but man, was the world of dual-stick shooters missing out.
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